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Glock 17

This is the model I'll be working with all month with a full workflow of modeling and Maya and then moving over to substance painter.

First time doing a model that is more on the hard surface end of things. It was a really fun model to work on and will be doing more firearms in the future.

First time doing a model that is more on the hard surface end of things. It was a really fun model to work on and will be doing more firearms in the future.

I felt that getting the geometry to look right especially on the front of the weapon was the most challenging.

I felt that getting the geometry to look right especially on the front of the weapon was the most challenging.