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Fantasy Well

This was a course I took on Skillshare https://share.skillshare.com/raiinontheinside!dce2ebfb24!a It was a great opportunity to try out the full scale of geometry nodes using Blender3D and it still blows my mind on what can be done. After using the compositor I took it into Photoshop and resized and added little details here and there.

Base Blockout for scale.

Base Blockout for scale.

Using Geo nodes for the bricks around the base of the well.

Using Geo nodes for the bricks around the base of the well.

Using nodes to add roof tiles.

Using nodes to add roof tiles.

More detail around the top of the well, and adding planks to the midsection.

More detail around the top of the well, and adding planks to the midsection.

Adding details.

Adding details.

Adding a geometry node for the foliage and detailing the gound plane.

Adding a geometry node for the foliage and detailing the gound plane.

Finished up in compositor in Blender 3D.

Finished up in compositor in Blender 3D.